Maria Cutumisu, PhD

Associate Professor, Faculty of Education - Educational Psychology Dept
Adjunct Professor, Faculty of Science - Computing Science

Contact

Associate Professor, Faculty of Education - Educational Psychology Dept
Email
maria.cutumisu@ualberta.ca
Phone
(780) 492-5211 Ext: Website: alertlab.ualberta.ca
Address
6-130 Education Centre - North
8730 - 112 St NW
Edmonton AB
T6G 2G5

Adjunct Professor, Faculty of Science - Computing Science
Email
cutumisu@ualberta.ca
Phone
(780) 492-5211 Ext: Website: alertlab.ualberta.ca
Address
6-130 Education Centre - North
8730 - 112 St NW
Edmonton AB
T6G 2G5

Overview

About

Research

Dr. Maria Cutumisu is an Associate Professor in the Department of Educational Psychology, Faculty of Education, at the University of Alberta in the area of Measurement, Evaluation, and Data Science since 2015. She is also an Adjunct Professor in the Department of Computing Science at the University of Alberta since 2018. Her research in the Assessment of Learning and Transfer (ALERT) lab draws on computing science and education and is funded by NSERC and SSHRC P.I. grants. She graduated with an M.Sc. and a Ph.D. in Computing Science from the Department of Computing Science, University of Alberta and she was a postdoctoral scholar in the AAA Lab at the Stanford Graduate School of Education. Her research interests include feedback processing (SSHRC IDG grant), automatic feedback generation (NSERC DG grant), game-based assessments that support learning, computational thinking (e.g., the Callysto grant and CCTt tests, as well as the SSHRC IG grant), AI in games (e.g., reinforcement learning in computer role-playing games), serious games (e.g., the RETAIN game for neonatal resuscitation), as well as virtual character (i.e., agent) behaviours in interactive computer games and their applications in education. She has investigated the impact of K-16 students’ choices (e.g., willingness to choose critical feedback from interactive virtual characters and to revise) on learning outcomes and mindset within an online game-based assessment environment to understand how prepared students are to learn and innovate. She uses psychophysiological techniques (e.g., eye-tracking, electrodermal activity measures, and EEG) to provide a comprehensive understanding of students' learning and memory processes (SSHRC grant and Killam grant). She is also affiliated with the Centre for Research in Applied Measurement and Evaluation (CRAME)Centre for the Studies of Asphyxia and Resuscitation (CSAR)Centre for Mathematics, Science, and Technology Education (CMASTE), Neuroscience and Mental Health Institute (NMHI), and Women and Children’s Health Research Institute (WCHRI) at the University of Alberta.


Teaching

Graduate Courses

  • EDPY 500 Introduction to Data Analysis in Educational Research - R and SPSS
  • EDPY 597 Educational Data Mining (using DataCamp) - R and Python
  • EDPY 597 Machine Learning Theory and Application
  • EDIT 486 / EDPY 597 Interactive Multimedia: Building Video Games for Teaching and Learning
  • EDU 575 Theory and Practice in Educational Technology
  • EDPY 599 Deep Learning in Education: Independent Study Course

Undergraduate Courses

  • EDU 210 Introduction to Educational Technology
  • EDPY 303 Educational Assessment
  • EDIT 486 Interactive Multimedia: Building Video Games for Teaching and Learning

Publications

The roles of generic and domain-specific mindsets in learning graphic design principles
Author(s): Cutumisu, M., & Lou*, N. M.
Publication Date: 6/5/2020
Publication: Interactive Learning Environments. Impact Factor: 1.93, Rank: 30% = 74/243.

The moderating effect of mindset on the relation between university students' critical feedback-seeking and learning
Author(s): Cutumisu, M., & Lou*, N. M.
Publication Date: 5/27/2020
Publication: Computers in Human Behavior. Impact Factor: 4.31. Rank: 4.5% = 4/88.

The relation between academic achievement and the spontaneous use of design-thinking strategies
Author(s): Cutumisu, M., Schwartz, D. L., & Lou*, N. M.
Publication Date: 2020
Publication: Computers & Education, Impact Factor: 5.63. Rank: 6.6% = 7/106.
Volume: 149
Issue: Article 103806
Page Numbers: 1-40
External Link: https://sites.ualberta.ca/~cutumisu/publications/2020/2020_C&E_CutumisuEtAl.pdf
The relation between ICT and science in PISA 2015 for Bulgarian and Finnish students
Author(s): Odell*, B., Galovan, A., & Cutumisu, M.
Publication Date: 2020
Publication: Eurasia Journal of Mathematics, Science and Technology Education. Impact Factor: 0.90. Rank: 62% = 147/235.
Volume: 16
Issue: 6, Article em1846
Page Numbers: 1-15
External Link: https://www.ejmste.com/download/the-relation-between-ict-and-science-in-pisa-2015-for-bulgarian-and-finnish-students-7805.pdf
Simulation-based summative assessment of neonatal resuscitation providers using the RETAIN serious board game – A pilot study
Author(s): Ghoman*, S., Cutumisu, M., & Schmölzer, G.
Publication Date: 2020
Publication: Frontiers in Pediatrics: Neonatology. DOI: 10.3389/fped.2020.00014. Impact Factor: 2.35. Rank: 27% = 33/124.
Volume: 8
External Link: https://www.frontiersin.org/articles/10.3389/fped.2020.00014/abstract
Using the RETAIN neonatal resuscitation game to train and assess health care professionals’ competence in an observational study design
Author(s): Ghoman*, S. K., Cutumisu, M., & Schmölzer, G. M.
Publication Date: 2020
Publication: SAGE Research Methods Cases: Medicine and Health. DOI:10.4135/9781529734461.
External Link: https://methods.sagepub.com/case/retain-neonatal-resuscitation-game-professionals-competence-observational
Serious games, a game changer in teaching neonatal resuscitation? A review
Author(s): Ghoman*, S. K., Patel*, S., Cutumisu, M., von Hauff*, P., Jeffery*, T., Brown, M. R. G., & Schmölzer, G.
Publication Date: 2019
Publication: Archives of Disease in Childhood - Fetal and Neonatal Edition. doi:10.1136/archdischild-2019-317011. Impact factor: 3.95. Rank: 6% = 7/124.
Volume: 105
Issue: 1
Page Numbers: 98-107
External Link: https://fn.bmj.com/content/fetalneonatal/105/1/98.full.pdf
A digital game-based assessment of middle-school and college students’ choices to seek critical feedback and to revise
Author(s): Cutumisu, M., Chin, D. B., & Schwartz, D. L.
Publication Date: 2019
Publication: British Journal of Educational Technology. DOI:10.1111/bjet.12796. Impact factor: 2.73. Rank: 9% = 23/239.
Volume: 50
Issue: 6
Page Numbers: 2977-3003
External Link: https://sites.ualberta.ca/~cutumisu/publications/2019/2019_Cutumisu_Chin_Schwartz_BJET.pdf
The association between critical feedback seeking and performance is moderated by growth mindset in a digital assessment game
Author(s): Cutumisu, M.
Publication Date: 2019
Publication: Computers in Human Behavior. DOI: 10.1016/j.chb.2018.12.026. Impact factor: 4.31. Rank: 4.5% = 4/88.
Volume: 93
Page Numbers: 267-278
External Link: https://www.sciencedirect.com/science/article/pii/S0747563218306125?dgcid=author
Effects of digital score reporting and feedback on students’ learning in higher education
Author(s): Bulut, O., Cutumisu, M., Aquilina*, A. M., & Singh*, D.
Publication Date: 2019
Publication: Frontiers in Education, section Assessment, Testing and Applied Measurement. DOI:10.3389/feduc.2019.00065.
Volume: 4
Page Numbers: 1-65
External Link: https://www.frontiersin.org/articles/10.3389/feduc.2019.00065/abstract
Feedback valence agency moderates the effect of pre-service teachers’ growth mindset on the relation between revising and performance
Author(s): Cutumisu, M.
Publication Date: 2019
Publication: Frontiers in Psychology - Educational Psychology. Impact Factor: 2.13. Rank: 29% = 40/137.
External Link: https://www.frontiersin.org/articles/10.3389/fpsyg.2019.01794/full
Eye tracking the feedback assigned to undergraduate students in a digital assessment game
Author(s): Cutumisu, M., Turgeon*, K.-L., Saiyera*, T., Chuong*, S., González Esparza*, L. M., MacDonald*, R., & Kokhan*, V.
Publication Date: 2019
Publication: Frontiers in Psychology - Educational Psychology. Impact Factor: 2.13. Rank: 29% = 40/137.
External Link: https://www.frontiersin.org/articles/10.3389/fpsyg.2019.01931/full
RETAIN: A board game that improves neonatal resuscitation knowledge retention
Author(s): Cutumisu, M., Patel*, S., Brown, M. R. G., Fray*, C., von Hauff*, P., Jeffery*, T., & Schmölzer
Publication Date: 2019
Publication: Frontiers in Pediatrics: Neonatology. DOI: 10.3389/fped.2019.00013. Impact factor: 2.35. Rank: 31% = 38/124.
Volume: 7
Issue: 13
External Link: https://www.frontiersin.org/articles/10.3389/fped.2019.00013/full
Using topic modeling to extract pre-service teachers’ understandings of computational thinking from their coding reflections
Author(s): Cutumisu, M., & Guo*, Q.
Publication Date: 2019
Publication: IEEE Transactions on Education. DOI: 10.1109/TE.2019.2925253. Impact Factor: 2.21. Rank: 36% = 15/41.
Volume: 62
Issue: 4
Page Numbers: 325-332
External Link: https://sites.ualberta.ca/~cutumisu/publications/2019/2019_Cutumisu_Guo.pdf
PROSPeCT: A predictive research online system for prostate cancer tasks
Author(s): Cutumisu, M., Vasquez, C., Uhlich, M., Beatty, P., Mehrabani, H., Djebah, R., Murtha, A., Greiner, R., & Lewis, J.
Publication Date: 2019
Publication: JCO Clinical Cancer Informatics (JCO-CCI). DOI: 10.1200/CCI.18.00144.
Volume: 3
Page Numbers: 1-12
External Link: https://sites.ualberta.ca/~cutumisu/publications/2019/2019_CutumisuEtAl_JCO.pdf
Educating and measuring choice: A test of the transfer of design thinking in problem solving and learning
Author(s): Chin, D. B., Blair, K. P., Wolf, R. C., Conlin, L. D., Cutumisu, M., Pfaffman, J., & Schwartz, D. L.
Publication Date: 2019
Publication: Journal of the Learning Sciences. DOI: 10.1080/10508406.2019.1570933. Impact factor: 3.54. Rank: 3% = 8/243.
Volume: 3
Issue: 28
Page Numbers: 337-380
External Link: https://sites.ualberta.ca/~cutumisu/publications/2019/EducatingMeasuringChoice_ChinEtal.pdf
A scoping review of empirical research on recent computational thinking assessments
Author(s): Cutumisu, M., Adams, C., & Lu*, C.
Publication Date: 2019
Publication: Journal of Science Education and Technology (JOST). Impact Factor: 1.785. Rank: 19/41 = 46%.
Page Numbers: 651-676
External Link: https://sites.ualberta.ca/~cutumisu/publications/2019/2019_Cutumisu_Adams_Lu_JOST.pdf
The impact of critical feedback choice on students’ revision, performance, learning, and memory
Author(s): Cutumisu, M., & Schwartz, D. L.
Publication Date: 2018
Publication: Computers in Human Behavior, Impact factor: 4.31. Rank: 4.5% = 4/88.
Volume: 78
Issue: ISSN 0747-5632. DOI: 10.1016/j.chb.2017.06.029
Page Numbers: 351-367
External Link: https://sites.ualberta.ca/~cutumisu/publications/2017/2017_Cutumisu_Schwartz_CIHB.pdf
When technology does not add up: ICT use negatively predicts mathematics and science achievement for Finnish and Turkish students in PISA 2012
Author(s): Bulut, O., & Cutumisu, M.
Publication Date: 2018
Publication: Journal of Educational Multimedia and Hypermedia (JEMH)
Volume: 27
Issue: 1
Page Numbers: 25-42
External Link: http://learntechlib.org/p/178407/
Growth mindset moderates the effect of the neonatal resuscitation program on performance in a computer-based game training simulation
Author(s): Cutumisu, M., Brown*, M., Fray*, C., & Schmölzer, G.
Publication Date: 2018
Publication: Frontiers in Pediatrics, section Neonatology
Volume: 6
Page Numbers: 195-205
External Link: https://www.frontiersin.org/articles/10.3389/fped.2018.00195/full
The informational value of feedback choices for performance and revision in an assessment game
Author(s): Cutumisu, M.
Publication Date: 2018
Publication: Interactive Technology and Smart Education
Volume: 15
Issue: 4
Page Numbers: 363-380
External Link: https://www.emerald.com/insight/content/doi/10.1108/ITSE-03-2018-0017/full/html
Problem-solving attitudes and gender as predictors of academic achievement in mathematics and science for Canadian and Finnish students in PISA 2012
Author(s): Cutumisu, M., & Bulut, O.
Publication Date: 2017
Publication: Journal of Educational Multimedia and Hypermedia (JEMH)
Volume: 26
Issue: 4
Page Numbers: 325-342
External Link: http://learntechlib.org/noaccess/178513/
Teachers’ experience using technology to provide feedback that enhances student persuasive writing skills
Author(s): Cutumisu, M., Labonté*, C., Oslie*, V., Gange*, E., Brown, H., & Smith, V.
Publication Date: 2017
Publication: LEARNing Landscapes
Volume: 11
Issue: 1
Page Numbers: 87-102
External Link: http://ojs.learnquebec.ca/index.php/learnland/article/view/925
Assessing whether students seek constructive criticism: The design of an automated feedback system for a graphic design task
Author(s): Cutumisu, M., Blair, K. P., Chin, D. B., & Schwartz, D. L.
Publication Date: 2016
Publication: International Journal of Artificial Intelligence in Education (IJAIED), Springer
Volume: 27
Issue: 3
Page Numbers: 419-447
External Link: https://sites.ualberta.ca/~cutumisu/publications/2016/2016ijaied_cutumisuEtAl.pdf
Posterlet: A game-based assessment of children’s choices to seek feedback and to revise
Author(s): Cutumisu, M., Blair, K. P., Chin, D. B., & Schwartz, D. L.
Publication Date: 2015
Publication: Journal of Learning Analytics
Volume: 2
Issue: 1
Page Numbers: 49-71
External Link: http://learning-analytics.info/journals/index.php/JLA/article/view/4091/4836
Computer-game construction: A gender-neutral attractor to Computing Science
Author(s): Carbonaro, M., Szafron, D., Cutumisu, M., & Schaeffer, J.
Publication Date: 2010
Publication: Computers and Education
Volume: 55
Issue: 3
Page Numbers: 1098-1111
External Link: https://www.cms.ualberta.ca/-/media/727798E466574C78A86BDC9DCC5E3551
Interactive story authoring: A viable form of creative expression for the classroom
Author(s): Carbonaro, M., Cutumisu, M., Duff, H., Gillis, S., Onuczko, C., Siegel, J., Schaeffer, J., Schumacher, A., Szafron, D., & Waugh, K.
Publication Date: 2008
Publication: Computers and Education
Volume: 51
Issue: 2
Page Numbers: 687-707
External Link: https://sites.ualberta.ca/~cutumisu/publications/2008/2008_Carbonaro_EtAl_CAE.pdf
ScriptEase: A generative/adaptive programming paradigm for game scripting
Author(s): Cutumisu, M., Onuczko, C., McNaughton, M., Roy, T., Schaeffer, J., Schumacher, A., Siegel, J., Szafron, D., Waugh, K., Carbonaro, M., Duff, H., & Gillis, S.
Publication Date: 2007
Publication: Science of Computer Programming
Volume: 67
Issue: 1
Page Numbers: 32-55
External Link: https://sites.ualberta.ca/~cutumisu/publications/2007/2007_Cutumisu_EtAl_SCP.pdf
Generating ambient behaviours in computer role-playing games
Author(s): Cutumisu, M., Szafron, D., Schaeffer, J., McNaughton, M., Roy, T., Onuczko, C., & Carbonaro, M.
Publication Date: 2006
Publication: IEEE Journal of Intelligent Systems (IEEE IS)
Volume: 21
Issue: 5
Page Numbers: 19-27
External Link: https://sites.ualberta.ca/~cutumisu/publications/2006/2006_Cutumisu_EtAl_IEEEIS.pdf
Writing interactive stories in the classroom
Author(s): Szafron, D., Carbonaro, M., Cutumisu, M., Gillis, S., McNaughton, M., Onuczko, C., Roy, T., & Schaeffer, J.
Publication Date: 2005
Publication: Interactive Multimedia Electronic Journal of Computer-Enhanced Learning (IMEJ)
Volume: 7
Issue: 1
Page Numbers: 1-13
External Link: https://sites.ualberta.ca/~cutumisu/publications/2005/2005_Szafron_EtAl_IMEJ.pdf