Welcome to my UofA homepage.
I am a Professor in Digital Humanities and Game Studies and Director of Media and Technology Studies in the Faculty of Arts. Prior to coming here I held faculty, Faculty management (Deputy Dean Research), research, and teaching positions in the UK, at the Universities of Leeds, Manchester and Bangor. I have authored or edited eight books on digital culture, electronic literature, narrative, games, and media discourse, including Approaches to Videogame Discourse (Bloomsbury, 2019), Small Screen Fictions (Paradoxa, 2018), Literary Gaming (MIT Press, 2014), Analyzing Digital Fiction (Routledge, 2013), The Language of Gaming (Palgrave, 2011), Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual (Routledge, 2011), Canonizing Hypertext: Explorations and Constructions (Bloomsbury, 2007), and Language in the Media: Representations, Identity, Ideology (Bloomsbury, 2007). Amongst other external roles, I am Editor of Cambridge University Press's Elements in Publishing and Book Culture: Digital Fiction minigraph series, Principal Editor of the Bloomsbury "Electronic Literature" book series, a Director of the Electronic Literature Organization, and Director of the Electronic Literature Directory. I have led internationally funded research projects on body image and digital narrative therapy; videogames across cultures; reading and analyzing digital fiction; language ideologies in videogames; and specialized language corpora.
My research sits at the multiple intersections between digital media/culture, literary studies and applied linguistics. My research involves numerous interdisciplinary projects, such as combining digital fiction research with body image psychology; and studying speech accents in videogames using machine learning techniques.
Recent research projects include:
Follow this link for more information, for example about my past research projects, a full list of publications and my current CV.
My past and current teaching has been mostly in media, communication and cultural studies, and particularly in digital media, videogames, electronic literature and digital fiction, transmedial narratology and, quite some time ago, German language, literature and culture.
Courses taught at UAlberta:
Courses offered in 2020/21:
I'm interested in supervising graduate students in the following areas:
I particularly welcome proposals that combine these areas with an interdisciplinary focus and/or relate in some way to my current research. Feel free to get in touch to discuss your envisaged topics or draft proposals with me.
Recent graduate projects I have supervised to completion:
Introduction to the major issues within the discipline of Cultural Studies from an international perspective, and provision of the necessary terminology and theoretical tools for examining general topics and case studies with emphasis on the question of languages.Winter Term 2021
Examination and design of video games as objects of cultural studies for developing intercultural understanding.Fall Term 2020