Matthew Guzdial
Assistant Professor, Faculty of Science - Computing Science
Contact
Assistant Professor, Faculty of Science - Computing Science
- guzdial@ualberta.ca
Courses
CMPUT 256 - Game Artificial Intelligence
The purpose of this course is for students to gain a breadth of understanding of the AI approaches employed in digital games. This involves learning basic topics covered in other AI courses as they apply to digital games and more specialized game AI topics. Assignments will involve programming Game AI algorithms across a variety of areas including pathfinding, decision making, and data science. Prerequisite: CMPUT 174 or 274.