Jonathan Sanderson
Contact
University of Alberta
- jo10@ualberta.ca
Courses
EXRI 4699 - Computer-Assisted Design II
Cad II is an extension of the lessons learned in CAD I. This project based credit course will focus on developing more advanced skills in generating two-dimensional drawings and three dimensional models, still primarily based in Google SketchUp. Students will develop a greater awareness of presentation skills using the software's built in animation features and creating working/presentation drawings with Google LayOut. Prerequisite: EXRI 3510
EXSM 3924 - User Experience/User Interface Capstone Project
Stretch your generative and creative abilities as you integrate the knowledge you acquired in the previous core courses and apply theory and method to research, plan, execute, present, and review a real-world project. Mirroring industry practice, you will work as part of a team, operate within an Agile project management framework, and evaluate the features of this approach. Prerequisite EXSM 3920, 3921, 3922 and 3923
EXSM 3928 - Code for Designers
This course provides an introduction to web design principles and client-side scripting. This course will introduce students to HTML5 and CSS and the fundamentals of web development and design. The course provides a foundation on web page construction, wireframing, prototyping and development. By the end, students will understand the anatomy of a web page and know how to work with developers/communicate with developers. Students will have an opportunity to design and develop a personal website.
EXSM 3929 - Digital Accessibility
Digital accessibility refers to the practice of enabling all people to use a website or native application. It involves minimizing or removing restrictions in the use of technology due to barriers of ability: visual, auditory, speech, physical, or neurological. Learn how to consider accessibility in the design, planning, and marketing of websites, applications, and forms. Explore the principles of human-centred design and the universal design process in light of the unique requirements of rich media to become accessible for people with disabilities.