I am interested in anything to do with heuristic search (such as single-agent (A*) and two-player (alpha-beta) search). Single-agent search has important industrial applications including planning problems and optimization problems.
We work on commercial games with our partners Electronic Arts and BioWare. Some of the problems we are looking at are AI scripting, path-finding, earning, and testing. We have applied our work to role-playing games, sports games and real-time strategy games.
I am co-founder of Onlea (Onlea.org), the world's first MOOC (Massive Open Online Course) production company. Our mission is to create "Mindful online learning crafted with scholarship, creativity and quality." We strive to achieve the highest possible engagement, completion and retention rates in all of our products.
Processes: process state transitions; operations on processes; interrupt processing; multiprocessor considerations; resource allocation; synchronization; critical sections and events; semaphores; deadlock: avoidance, detection, and recovery; memory management; virtual memory; paging and segmentation; page replacement strategies; working sets; demand paging; process scheduling; scheduling algorithms; file system functions; file organization; space allocation; elements of operating systems security; virtual machines. Prerequisites: CMPUT 201 and 204 or 275; one of CMPUT 229, E E 380 or ECE 212.Fall Term 2020