Sean Gouglas is a Professor in Digital Humanities in the Faculty of Arts. Dr. Gouglas' research focuses on the relationship between universities and the computer game industry in Canada, especially as it relates to curriculum and technology transfer. He also studies the influence of gender in the making and playing of computer games.
The Digital Humanities practicum is the capstone exercise by students in the course-based MA in Digital Humanities. It provides students with hands-on experience working on a large-scale digital project. Normally, this project will be led by faculty members in DH; permission to participate in projects outside of the program or the university will be evaluated on a case-by-case basis.Fall Term 2020 Winter Term 2021
The use of world history in video games.Winter Term 2021
Beginning with an exploration of games in general and leading to modern video games. This course will be delivered on-line and is offered in a Cost Recovery format at an increased rate of fee assessment; refer to the Fees Payment Guide in the University Regulations and Information for Students section of the Calendar. Not open to students with credit in or enrolled in STS 350.Fall Term 2020