Eddie Antonio Santos
Contact
Assistant Lecturer, Faculty of Science - Computing Science
- easantos@ualberta.ca
Courses
CMPUT 101 - Introduction to Computing
An introduction to fundamental concepts in computation, including state, abstraction, generalization, and representation. Introduction to algorithms, logic, number systems, circuits, and other topics in elementary computing science. This course cannot be taken for credit if credit has been obtained in CMPUT 114, 174, 175, 274, 275, or SCI 100, or ENCMP 100. See Note (1) above.
CMPUT 302 - Introduction to Human Computer Interaction
A complementary course to introductory software engineering focused on a user-centered approach to software design. The main themes are how humans interact with physical and information environments, and how to design software with human's information needs and their cognitive capacities in mind. Topics include the user-centered design cycle, and evaluation methods for discovering usability problems in interface design. Prerequisite: CMPUT 301.
CMPUT 307 - 3D Modeling and Animation
An introductory course on the theory and applications of computer based 3D modeling and animation. The course will cover a selection of topics from overview of tools supporting modeling and animation, automatically generating 3D models, and animation of skeleton based models through algorithms and software. Applications of 3D modeling and animation in games, virtual/augmented environments, movies, and emerging video transmission algorithms will be discussed. Prerequisites: CMPUT 206, or CMPUT 204 and one of MATH 225 or 227.