2D and 3D transformation; 3D modeling and viewing; illumination models and shading methods; texture mapping; ray tracing. Prerequisites: CMPUT 204 or 275, 301; one of CMPUT 340, 418 or equivalent knowledge, and MATH 214.
Section | Capacity | Class times | Login to view Instructor(s) and Location |
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LECTURE B1
(77292) |
64 |
2025-01-06 - 2025-04-09 (MWF)
09:00 - 09:50
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Section | Capacity | Class times | Login to view Instructor(s) and Location |
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LAB H01
(77407) |
31 |
2025-01-06 - 2025-04-09 (M)
17:00 - 19:50
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LAB H02
(77408) |
31 |
2025-01-06 - 2025-04-09 (R)
17:00 - 19:50
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