CMPUT 250 - Computers and Games

★ 3 (fi 6)(EITHER, 3-0-3)

Faculty of Science

An interdisciplinary course for students in Science, Arts, and other faculties. The focus is on games as interactive entertainment, their role in society, and how they are made. Teams composed of students with diverse backgrounds (e.g. English, Art and Design, and Computing Science) follow the entire creative process: from concept, through pitch, to delivery, of a short narrative-based game using a commercial game engine. To achieve the required mix of backgrounds and experience, students must apply to be considered for this course. See the Department web site for the online form. Prerequisite: Second-year standing.

No syllabi

Winter Term 2024

Lectures

Section Capacity Class times Instructor(s)
LECTURE B1
(14028)
40
2024-01-08 - 2024-04-12 (TR)
11:00 - 12:20
NRE 2-127
Primary Instructor: Matthew Guzdial

Labs

Section Capacity Class times Instructor(s)
LAB H01
(14029)
40
2024-01-08 - 2024-04-12
TBD

Fall Term 2024

Lectures

Section Capacity Class times Instructor(s)
LECTURE A1
(47748)
40
2024-09-03 - 2024-12-09 (TR)
11:00 - 12:20
CAB 281

Winter Term 2025

Lectures

Section Capacity Class times Instructor(s)
LECTURE B1
(73522)
40
2025-01-06 - 2025-04-09 (TR)
11:00 - 12:20
TBD