An interdisciplinary course for students in Science, Arts, and other faculties. The focus is on games as interactive entertainment, their role in society, and how they are made. Teams composed of students with diverse backgrounds (e.g. English, Art and Design, and Computing Science) follow the entire creative process: from concept, through pitch, to delivery, of a short narrative-based game using a commercial game engine. To achieve the required mix of backgrounds and experience, students must apply to be considered for this course. See the Department web site for the online form. Prerequisite: Second-year standing.
Section | Capacity | Class times | Login to view Instructor(s) and Location |
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LECTURE A1
(47748) |
40 |
2024-09-03 - 2024-12-09 (TR)
11:00 - 12:20
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Section | Capacity | Class times | Login to view Instructor(s) and Location |
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IND D01
(47749) |
40 |
2024-09-03 - 2024-12-09
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Section | Capacity | Class times | Login to view Instructor(s) and Location |
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LECTURE B1
(73522) |
40 |
2025-01-06 - 2025-04-09 (TR)
11:00 - 12:20
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Section | Capacity | Class times | Login to view Instructor(s) and Location |
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IND H01
(73523) |
40 |
2025-01-06 - 2025-04-09
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