CMPUT 250 - Computers and Games

3 units (fi 6)(EITHER, 3-0-3)

Faculty of Science

An interdisciplinary course for students in Science, Arts, and other faculties. The focus is on games as interactive entertainment, their role in society, and how they are made. Teams composed of students with diverse backgrounds (e.g. English, Art and Design, and Computing Science) follow the entire creative process: from concept, through pitch, to delivery, of a short narrative-based game using a commercial game engine. To achieve the required mix of backgrounds and experience, students must apply to be considered for this course. See the Department web site for the online form. Prerequisite: Second-year standing.

No syllabi

Fall Term 2024

Lectures

Section Capacity Class times Login to view Instructor(s) and Location
LECTURE A1
(47748)
40
2024-09-03 - 2024-12-09 (TR)
11:00 - 12:20

Winter Term 2025

Lectures

Section Capacity Class times Login to view Instructor(s) and Location
LECTURE B1
(73522)
40
2025-01-06 - 2025-04-09 (TR)
11:00 - 12:20