The purpose of this course is for students to gain a breadth of understanding of the AI approaches employed in digital games. This involves learning basic topics covered in other AI courses as they apply to digital games and more specialized game AI topics. Assignments will involve programming Game AI algorithms across a variety of areas including pathfinding, decision making, and data science. Prerequisite: CMPUT 174 or 274.
Section | Capacity | Class times | Instructor(s) |
---|---|---|---|
LECTURE B1
(19671) |
100 |
2024-01-08 - 2024-04-12 (MWF)
11:00 - 11:50
CSC B-10
2024-01-08 - 2024-04-12 (MWF)
11:00 - 11:50
ONLINE -------
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Primary Instructor: Matthew Guzdial
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Section | Capacity | Class times | Instructor(s) |
---|---|---|---|
LAB H01
(19672) |
20 |
2024-01-08 - 2024-04-12 (W)
14:00 - 16:50
CSC 2-19
|
|
LAB H02
(19673) |
80 |
2024-01-08 - 2024-04-12 (R)
17:00 - 19:50
MEC 2-3
|
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