An introduction to algorithms and theory behind computer programs that solve puzzles (mazes, peg solitaire, etc.) or play games (chess, Go, Hex, etc.). This course is intended for a general audience. Prerequisite: any 200-level Computing Science course.
Section | Capacity | Class times | Instructor(s) |
---|---|---|---|
LECTURE B1
(18667) |
220 |
2024-01-08 - 2024-04-12 (MWF)
16:00 - 16:50
CCIS L2-190
|
Primary Instructor: Ryan Hayward
|