An introduction to algorithms and theory behind computer programs that solve puzzles (mazes, peg solitaire, etc.) or play games (chess, Go, Hex, etc.). This course is intended for a general audience. Prerequisite: any 200-level Computing Science course.
Section | Capacity | Class times | Login to view Instructor(s) and Location |
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LECTURE B1
(76817) |
250 |
2025-01-06 - 2025-04-09 (MWF)
16:00 - 16:50
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