When making decisions in games, computers rely on three main ideas: search, knowledge and simulations. Knowledge can be created by machine learning techniques and encoded in deep neural networks. Search and simulations help to understand the short and long-term consequences of possible actions. This course leads from basic concepts to state-of-the-art decision-making algorithms. Prerequisite: any 300-level Computing Science course.
Section | Capacity | Class times | Login to view Instructor(s) and Location |
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LECTURE A1
(54495) |
260 |
2025-09-02 - 2025-12-08 (TR)
15:30 - 16:50
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