Students will be introduced to fundamental concepts in computer game prototyping. Students will develop skills in scenario and gameplay prototyping, design pipelines, and team collaboration.
Section | Capacity | Class times | Login to view Instructor(s) and Location |
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LECTURE SP1
(15117) |
24 |
2025-05-03 - 2025-06-07 (S)
09:00 - 12:00
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