Erik DeJong
Winter Term 2026 (1940)
EDIT 486 - Digital Games in Education
3 units (fi 6)(EITHER, 3-0-3)
This course emphasizes students as builders of video games as opposed to players of video games and addresses the pedagogy of using this process to teach K-12 students. Lectures will focus on educational theory, specifically, social constructivist and constructionist frameworks and their relevance to current learners and their perspectives on technology use. The lab components will explore various game development environments which are designed for K-12 students. Through the construction of video games, students will learn how to promote problem-solving skills and critical thinking in their own students. May contain alternate delivery sections; refer to the Tuition and Fees page in the University Regulations section of the Calendar.
LECTURE 850 (86435)
2026-01-05 - 2026-04-10
M 17:00 - 20:00
LAB 851 (86436)
2026-01-05 - 2026-04-10
01:00 - 01:00
Summer Term 2026 (1960)
EDCT 470 - Robotics & Learning: Constructionism in Practice
3 units (fi 6)(EITHER, 3-0-3)
Theoretical and applied approaches in using robotic technology integration to support and enhance pedagogical practice in the K-12 educational environment include applying constructionist learning theory and designing, developing and implementing curriculum projects that support learning STEM.
LECTURE B01 (40818)
2026-08-17 - 2026-08-21
MTWRF 08:00 - 15:30
LAB H01 (40819)
2026-08-17 - 2026-08-21
MTWRF 16:00 - 20:20