Search
Effective: 2026-09-01 CMPUT 206 - Introduction to Digital Image Processing
An introduction to basic digital image processing theory, and the tools that make advanced image manipulation possible for ordinary users. Image processing is important in many applications: editing and processing photographs, special effects for movies, drawing animated characters starting with photographs, analyzing and enhancing remote imagery, and detecting suspects from surveillance cameras. Image processing building blocks and fundamental algorithms of image processing operations are introduced using Python libraries. Prerequisites: one of CMPUT 101, 174, or 274 or ENCMP 100; one of MATH 100, 114, 117, 134, 144, or 154; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
Number representation, computer architecture and organization, instruction-set architecture, assembly-level programming, procedures, stack frames, memory access through pointers, exception handling, computer arithmetic, floating-point representation, datapath, control logic, pipelining, memory hierarchy, virtual memory. Prerequisite: CMPUT 201 or 275. Credit may be obtained in only one of CMPUT 229, E E 380 or ECE 212.
An interdisciplinary course for students in Science, Arts, and other faculties. The focus is on games as interactive entertainment, their role in society, and how they are made. Teams composed of students with diverse backgrounds (e.g. English, Art and Design, and Computing Science) follow the entire creative process: from concept, through pitch, to delivery, of a short narrative-based game using a commercial game engine. To achieve the required mix of backgrounds and experience, students must apply to be considered for this course. See the Department web site for the online form. Prerequisite: Second-year standing.
The purpose of this course is for students to gain a breadth of understanding of the AI approaches employed in digital games. This involves learning basic topics covered in other AI courses as they apply to digital games and more specialized game AI topics. Assignments will involve programming Game AI algorithms across a variety of areas including pathfinding, decision making, and data science. Prerequisite: CMPUT 174 or 274.
Effective: 2026-09-01 CMPUT 256 - Game Artificial Intelligence
The purpose of this course is for students to gain a breadth of understanding of the AI approaches employed in digital games. This involves learning basic topics covered in other AI courses as they apply to digital games and more specialized game AI topics. Assignments will involve programming Game AI algorithms across a variety of areas including pathfinding, decision making, and data science. Prerequisite: CMPUT 174 or CMPUT 274 or ENCMP 100.
Introduction to artificial intelligence focusing on techniques for building intelligent software systems and agents. Topics include search and problem-solving techniques, knowledge representation and reasoning, reasoning and acting under uncertainty, machine learning and neural networks. Prerequisites: one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181. Corequisites: CMPUT 204 or 275. Credit cannot be obtained for CMPUT 261 if credit has already been obtained for CMPUT 366, except with permission of the Department.
Effective: 2026-09-01 CMPUT 261 - Introduction to Artificial Intelligence
Introduction to artificial intelligence focusing on techniques for building intelligent software systems and agents. Topics include search and problem-solving techniques, knowledge representation and reasoning, reasoning and acting under uncertainty, machine learning and neural networks. Prerequisites: one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181. Corequisites: CMPUT 204 or 275.
This course introduces the fundamental statistical, mathematical, and computational concepts in analyzing data. The goal for this introductory course is to provide a solid foundation in the mathematics of machine learning, in preparation for more advanced machine learning concepts. The course focuses on univariate models, to simplify some of the mathematics and emphasize some of the underlying concepts in machine learning, including: how should one think about data, how can data be summarized, how models can be estimated from data, what sound estimation principles look like, how generalization is achieved, and how to evaluate the performance of learned models. Prerequisites: CMPUT 174 or 274; one of MATH 100, 114, 117, 134, 144, or 154. Corequisites: CMPUT 175 or 275; CMPUT 272; MATH 102, 125 or 127; one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
Effective: 2026-09-01 CMPUT 267 - Machine Learning I
This course introduces the fundamental statistical, mathematical, and computational concepts in analyzing data. The goal for this introductory course is to provide a solid foundation in the mathematics of machine learning, in preparation for more advanced machine learning concepts. The course focuses on univariate models, to simplify some of the mathematics and emphasize some of the underlying concepts in machine learning, including: how should one think about data, how can data be summarized, how models can be estimated from data, what sound estimation principles look like, how generalization is achieved, and how to evaluate the performance of learned models. Prerequisites: CMPUT 174 or 274, or ENCMP 100; one of MATH 100, 114, 117, 134, 144, or 154. Corequisites: CMPUT 175 or 275; CMPUT 272; MATH 102, 125, 126, or 127; one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
An introduction to the tools of set theory, logic, and induction, and their use in the practice of reasoning about algorithms and programs. Basic set theory; the notion of a function; counting; propositional and predicate logic and their proof systems; inductive definitions and proofs by induction; program specification and correctness. Prerequisites: CMPUT 101, 174, 175, 274, SCI 100, or ENCMP 100.
This is part 1 of a 2 sequence intensive problem-based introduction to Computing Science. In part 1, the key concepts of procedural programming, basic algorithm design and analysis (lists, queues, trees, sorting, searching) are learned by solving a series of problems using Python. Development is done using the Linux operating system. Prerequisites: Math 30 or 31. Note: this course is taught in studio-style, where lectures and labs are blended into 3 hour sessions, twice a week. Enrollment is limited by the capacity of the combined lecture/lab facilities. Credit cannot be obtained for CMPUT 274 if one already has credit for any of CMPUT 174, 175, or 201, except with permission of the Department.
Effective: 2026-09-01 CMPUT 274 - Accelerated Introduction to the Foundations of Computation I
This is part 1 of an intensive problem-based introduction to Computing Science. In part 1, the key concepts of procedural programming, basic algorithm design and analysis (lists, queues, trees, sorting, searching) are learned by solving a series of problems using Python. Development is done using the Linux operating system. Prerequisite: Math 30-1. Note: this course is taught in studio-style, where lectures and labs are blended into 3 hour sessions, twice a week. Enrollment is limited by the capacity of the combined lecture/lab facilities. Python or prior computing background is strongly recommended. Credit cannot be obtained for both CMPUT 174 and CMPUT 274. Credit cannot be obtained for both CMPUT 175 and CMPUT 274.
Effective: 2026-09-01 CMPUT 274 - Accelerated Introduction to the Foundations of Computation I
This is part 1 of an intensive problem-based introduction to Computing Science. In part 1, the key concepts of procedural programming, basic algorithm design and analysis (lists, queues, trees, sorting, searching) are learned by solving a series of problems using Python. Development is done using the Linux operating system. Prerequisite: Math 30-1. Note: this course is taught in studio-style, where lectures and labs are blended into 3 hour sessions, twice a week. Enrollment is limited by the capacity of the combined lecture/lab facilities. Python or prior computing background is strongly recommended. Credit cannot be obtained for both CMPUT 174 and CMPUT 274. Credit cannot be obtained for both CMPUT 175 and CMPUT 274.
This is part 2 of a 2 sequence intensive introduction to Computing Science. Part 2 expands to add object-oriented programming, with C++, and more complex algorithms and data structures such as shortest paths in graphs; divide and conquer and dynamic programming; client-server style computing; and recursion. Prerequisite: CMPUT 274. Note: this course is taught in studio-style, where lectures and labs are blended into 3 hour sessions, twice a week. Enrollment is limited by the capacity of the combined lecture/lab facilities. Credit cannot be obtained for CMPUT 275 if one already has credit for any of CMPUT 174, 175, or 201, except with permission of the Department.
Effective: 2026-09-01 CMPUT 275 - Accelerated Introduction to the Foundations of Computation II
This is part 2 of an intensive introduction to Computing Science. Part 2 expands to add object-oriented programming, with C++, and more complex algorithms and data structures such as shortest paths in graphs; divide and conquer and dynamic programming; and recursion. Prerequisite: CMPUT 274. Note: this course is taught in studio-style, where lectures and labs are blended into 3 hour sessions, twice a week. Enrollment is limited by the capacity of the combined lecture/lab facilities. Credit cannot be obtained for both CMPUT 175 and CMPUT 275. Credit cannot be obtained for both CMPUT 201 and CMPUT 275.
Effective: 2026-09-01 CMPUT 275 - Accelerated Introduction to the Foundations of Computation II
This is part 2 of an intensive introduction to Computing Science. Part 2 expands to add object-oriented programming, with C++, and more complex algorithms and data structures such as shortest paths in graphs; divide and conquer and dynamic programming; and recursion. Prerequisite: CMPUT 274. Note: this course is taught in studio-style, where lectures and labs are blended into 3 hour sessions, twice a week. Enrollment is limited by the capacity of the combined lecture/lab facilities. Credit cannot be obtained for both CMPUT 175 and CMPUT 275. Credit cannot be obtained for both CMPUT 201 and CMPUT 275.
Basic concepts in computer data organization and information processing; entity-relationship model; relational model; SQL and other relational query languages; storage architecture; physical organization of data; access methods for relational data. Programming experience (e.g., Python) is required for the course project. Prerequisites: CMPUT 175 or 274, and 272. Corequisite: one of CMPUT 201 or 275.
Effective: 2026-09-01 CMPUT 291 - Introduction to File and Database Management
Basic concepts in computer data organization and information processing; entity-relationship model; relational model; SQL and other relational query languages; storage architecture; physical organization of data; access methods for relational data. Programming experience (e.g., Python) is required for the course project. Prerequisites: CMPUT 175 or 274, and 272. Corequisite: one of CMPUT 201 or 275. Credit may be obtained in only one of CMPUT 291, BTM 415, or MIS 415.
Effective: 2026-09-01 CMPUT 291 - Introduction to File and Database Management
Basic concepts in computer data organization and information processing; entity-relationship model; relational model; SQL and other relational query languages; storage architecture; physical organization of data; access methods for relational data. Programming experience (e.g., Python) is required for the course project. Prerequisites: CMPUT 175 or 274, and 272. Corequisite: one of CMPUT 201 or 275. Credit may be obtained in only one of CMPUT 291, BTM 415, or MIS 415.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 296 - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 296A - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 296B - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 297 - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
Effective: 2026-09-01 CMPUT 297 - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 297A - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
Effective: 2026-09-01 CMPUT 297A - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 297B - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
Effective: 2026-09-01 CMPUT 297B - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 298 - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 298A - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 298B - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for a one on one individual study course between a student and an instructor. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 299 - Topics in Computing Science
This topics course is designed for a one on one individual study course between a student and an instructor. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for a one on one individual study course between a student and an instructor. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 299A - Topics in Computing Science
This topics course is designed for a one on one individual study course between a student and an instructor. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for a one on one individual study course between a student and an instructor. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 299B - Topics in Computing Science
This topics course is designed for a one on one individual study course between a student and an instructor. Prerequisites for each section may differ and are defined by the instructor in the course outline.
Social, ethical, professional, economic, and legal issues in the development and deployment of computer technology in society. Prerequisites: Any introductory-level Computing Science course or SCI 100, and any 200-level course.
Object-oriented design and analysis, with interactive applications as the primary example. Topics include: software process; revision control; Unified Modeling Language (UML); requirements; software architecture, design patterns, frameworks, design guidelines; unit testing; refactoring; software tools. Prerequisite: CMPUT 201 or 275. This course may not be taken for credit if credit has been obtained in MIS 419 or BTM 419.
Effective: 2026-09-01 CMPUT 301 - Introduction to Software Engineering
Object-oriented design and analysis, with interactive applications as the primary example. Topics include: software process; revision control; Unified Modeling Language (UML); requirements; software architecture, design patterns, frameworks, design guidelines; unit testing; refactoring; software tools. Prerequisite: CMPUT 201 or CMPUT 275. Credit may be obtained in only one of CMPUT 301, BTM 419, or MIS 419.
Effective: 2026-09-01 CMPUT 301 - Introduction to Software Engineering
Object-oriented design and analysis, with interactive applications as the primary example. Topics include: software process; revision control; Unified Modeling Language (UML); requirements; software architecture, design patterns, frameworks, design guidelines; unit testing; refactoring; software tools. Prerequisite: CMPUT 201 or CMPUT 275. Credit may be obtained in only one of CMPUT 301, BTM 419, or MIS 419.
Object-oriented design and analysis, with interactive applications as the primary example. Topics include: software process; revision control; Unified Modeling Language (UML); requirements; software architecture, design patterns, frameworks, design guidelines; unit testing; refactoring; software tools. Prerequisite: CMPUT 201 or 275. This course may not be taken for credit if credit has been obtained in MIS 419 or BTM 419.
Effective: 2026-09-01 CMPUT 301A - Introduction to Software Engineering
Object-oriented design and analysis, with interactive applications as the primary example. Topics include: software process; revision control; Unified Modeling Language (UML); requirements; software architecture, design patterns, frameworks, design guidelines; unit testing; refactoring; software tools. Prerequisite: CMPUT 201 or CMPUT 275. Credit may be obtained in only one of CMPUT 301, BTM 419, or MIS 419.
Object-oriented design and analysis, with interactive applications as the primary example. Topics include: software process; revision control; Unified Modeling Language (UML); requirements; software architecture, design patterns, frameworks, design guidelines; unit testing; refactoring; software tools. Prerequisite: CMPUT 201 or 275. This course may not be taken for credit if credit has been obtained in MIS 419 or BTM 419.
Effective: 2026-09-01 CMPUT 301B - Introduction to Software Engineering
Object-oriented design and analysis, with interactive applications as the primary example. Topics include: software process; revision control; Unified Modeling Language (UML); requirements; software architecture, design patterns, frameworks, design guidelines; unit testing; refactoring; software tools. Prerequisite: CMPUT 201 or CMPUT 275. Credit may be obtained in only one of CMPUT 301, BTM 419, or MIS 419.
A complementary course to introductory software engineering focused on a user-centered approach to software design. The main themes are how humans interact with physical and information environments, and how to design software with human's information needs and their cognitive capacities in mind. Topics include the user-centered design cycle, and evaluation methods for discovering usability problems in interface design. Prerequisite: CMPUT 301.
This course is focused on algorithmic problems, where a solution involves properly understanding a written description, designing an efficient algorithm to solve the problem, and then correctly implementing the solution. Students will use previous knowledge in algorithms, data structures, and mathematical reasoning to solve problems in addition to learning new algorithms and data structures. Lectures are shared with CMPUT 403. Credit cannot be obtained for both CMPUT 303 and CMPUT 403. Prerequisites: CMPUT 201 or 275, and 204.
The second course of a two-course sequence on algorithm design. Emphasis on principles of algorithm design. Categories of algorithms such as divide-and-conquer, greedy algorithms, dynamic programming; analysis of algorithms; limits of algorithm design; NP-completeness; heuristic algorithms. Prerequisites: CMPUT 204; one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181; and one of MATH 225, 227, or 228.
Effective: 2026-09-01 CMPUT 304 - Algorithms II
The second course of a two-course sequence on algorithm design. Emphasis on principles of algorithm design. Categories of algorithms such as divide-and-conquer, greedy algorithms, dynamic programming; analysis of algorithms; limits of algorithm design; NP-completeness; heuristic algorithms. Prerequisites: CMPUT 204; one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181; and one of MATH 102, 125, 126, or 127.
Effective: 2026-09-01 CMPUT 304 - Algorithms II
The second course of a two-course sequence on algorithm design. Emphasis on principles of algorithm design. Categories of algorithms such as divide-and-conquer, greedy algorithms, dynamic programming; analysis of algorithms; limits of algorithm design; NP-completeness; heuristic algorithms. Prerequisites: CMPUT 204; one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181; and one of MATH 102, 125, 126, or 127.
An introductory course on the theory and applications of computer based 3D modeling and animation. The course will cover a selection of topics from overview of tools supporting modeling and animation, automatically generating 3D models, and animation of skeleton based models through algorithms and software. Applications of 3D modeling and animation in games, virtual/augmented environments, movies, and emerging video transmission algorithms will be discussed. Prerequisites: CMPUT 206, or CMPUT 204 and one of MATH 225 or 227.
An introductory course in video data processing, with implementations in programming languages, like Python, C and MATLAB, using libraries like OpenCV. Topics in this course may include video capture, video compression, tracking, video content understanding, real-time video conferencing and surveillance. Time permitting, advanced topics like video mining, 3D modeling, and motion capture-based video coding, video-based 3D scene understanding could be discussed. Prerequisites: CMPUT 201 and 206; one of MATH 102, 125, or 127; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
Effective: 2026-09-01 CMPUT 308 - Video Processing and Applications
An introductory course in video data processing, with implementations in programming languages, like Python, C and MATLAB, using libraries like OpenCV. Topics in this course may include video capture, video compression, tracking, video content understanding, real-time video conferencing and surveillance. Time permitting, advanced topics like video mining, 3D modeling, and motion capture-based video coding, video-based 3D scene understanding could be discussed. Prerequisites: CMPUT 201 and 206; one of MATH 102, 125, 126, or 127; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
Algorithms and software paradigms for robot programming; mathematical modeling of robot arms and rovers including kinematics, and an introduction to dynamics and control; sensors, motors and their modeling; basics of image processing and machine vision; vision-guided motion control. Prerequisite: CMPUT 201 and CMPUT 204, or CMPUT 275; and permission of the Department. Corequisite: CMPUT 340 or CMPUT 418, or ECE 240.
Introduction to computer communication networks; protocols for error and flow control; wired and wireless medium access protocols; routing and congestion control; internet architecture and protocols; multimedia transmission; recent advances in networking. Prerequisites: CMPUT 201 and 204, or 275; one of CMPUT 229, E E 380, or ECE 212; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
Effective: 2026-09-01 CMPUT 313 - Computer Networks
Introduction to computer communication networks; protocols for error and flow control; wired and wireless medium access protocols; routing and congestion control; internet architecture and protocols; multimedia transmission; recent advances in networking. Prerequisites: CMPUT 201 and 204, or 275; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181. Corequisite: CMPUT 379.
Effective: 2026-09-01 CMPUT 313 - Computer Networks
Introduction to computer communication networks; protocols for error and flow control; wired and wireless medium access protocols; routing and congestion control; internet architecture and protocols; multimedia transmission; recent advances in networking. Prerequisites: CMPUT 201 and 204, or 275; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181. Corequisite: CMPUT 379.
A study of the theory, run-time structure, and implementation of selected non-procedural programming languages. Languages will be selected from the domains of functional, and logic-based languages. Prerequisites: CMPUT 201 and 204, or 275; one of CMPUT 229, E E 380, or ECE 212; and one of MATH 102, 125, or 127.
Effective: 2026-09-01 CMPUT 325 - Non-Procedural Programming Languages
A study of the theory, run-time structure, and implementation of selected non-procedural programming languages. Languages will be selected from the domains of functional, and logic-based languages. Prerequisites: CMPUT 201 and 204, or 275; and one of MATH 102, 125, 126, or 127.
Introduction to visual recognition to recognize objects and classify scenes or images automatically by a computer. Supervised and unsupervised machine learning principles and deep learning techniques will be utilized for visual recognition. Successful commercial systems based on visual recognition range from entertainment to serious scientific research: face detection and recognition on personal devices, social media. Prerequisites: CMPUT 175 or 275; one of MATH 100, 114, 117, 134, 144, or 154; one of MATH 102, 125, or 127; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
Effective: 2026-09-01 CMPUT 328 - Visual Recognition
Introduction to visual recognition to recognize objects and classify scenes or images automatically by a computer. Supervised and unsupervised machine learning principles and deep learning techniques will be utilized for visual recognition. Successful commercial systems based on visual recognition range from entertainment to serious scientific research: face detection and recognition on personal devices, social media. Prerequisites: CMPUT 175 or 275; one of MATH 100, 114, 117, 134, 144, or 154; one of MATH 102, 125, 126, or 127; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
CMOS technology, digital circuits, combinational logic, sequential logic, memory technologies, programmable logic devices, control logic design, register transfer logic, CPU design, hardware description languages. Prerequisite: one of CMPUT 229, E E 380 or ECE 212. Credit may be obtained in only one of CMPUT 329, E E 280 or ECE 210.
Cryptography is the science of secure communications. This course is an introduction to computational methods for encrypting and deciphering messages, with an emphasis on computer implementation. Prerequisites: CMPUT 201 or 275, and CMPUT 272.
Introduction to the concepts and components involved in secure, networked, systems. The concepts of confidentiality, integrity, availability; shared and public key cryptography; authentication protocols; third-party authentication services; key agreement protocols; strong password protocols; digital signature schemes; non-repudiation; certificate authorities; random number generation; proof-of-work; network protocol and network services vulnerabilities; firewalls; malicious code; computer viruses and worms; intrusion detection. Prerequisite: CMPUT 201 or 275.
Computer arithmetic and errors. The study of computational methods for solving problems in linear algebra, non-linear equations, optimization, interpolation and approximation, and integration. This course will provide a basic foundation in numerical methods that supports further study in machine learning; computer graphics, vision and multimedia; robotics; and other topics in Science and Engineering. Prerequisites: CMPUT 204 or 275; MATH 214; one of MATH 102, 125, or 127; one of MATH 225 or 227; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
Effective: 2026-09-01 CMPUT 340 - Introduction to Numerical Methods
Computer arithmetic and errors. The study of computational methods for solving problems in linear algebra, non-linear equations, optimization, interpolation and approximation, and integration. This course will provide a basic foundation in numerical methods that supports further study in machine learning; computer graphics, vision and multimedia; robotics; and other topics in Science and Engineering. Prerequisites: CMPUT 204 or 275; one of MATH 209, 214, or 217; one of MATH 225 or 227; and one of STAT 151, 161, 181, 235, 265, SCI 151, or MATH 181.
This course focuses on state-of-the-art AI and graphics programming for video games. Part 1 introduces C++, the language of choice for video game engines, emphasizing efficiency, safety, the Standard Template Library, and OpenGL. Part 2 on real time strategy deals with efficient pathfinding algorithms, planning, and scripting AI systems. Student projects give hands-on experience directly applicable to the video games industry. Prerequisites: CMPUT 201 or 275, and 204.
Effective: 2026-09-01 CMPUT 350 - Advanced Games Programming
This course focuses on building efficient video game engines using C++. Programming-specific topics include object-oriented programming, memory management, data efficiency, and the Standard Template Library. These topics are applied to design 2D game engines with object-oriented and/or entity-component system (ECS) methods. These engines are built upon concepts such as sprites, cameras, object collisions, and shaders. Student projects give hands-on experience directly applicable to the video games industry. Prerequisites: CMPUT 201 or CMPUT 275, and CMPUT 204.
An introduction to algorithms and theory behind computer programs that solve puzzles (mazes, peg solitaire, etc.) or play games (chess, Go, Hex, etc.). This course is intended for a general audience. Prerequisite: any 200-level Computing Science course.
Introduction to information retrieval focusing on algorithms and data structures for organizing and searching through large collections of documents, and techniques for evaluating the quality of search results. Topics include boolean retrieval, keyword and phrase queries, ranking, index optimization, practical machine-learning algorithms for text, and optimizations used by Web search engines. Prerequisites: CMPUT 201 and CMPUT 204, or 275. One of MATH 102, 125, or 127 is strongly recommended.
Effective: 2026-09-01 CMPUT 361 - Introduction to Information Retrieval
Introduction to information retrieval focusing on algorithms and data structures for organizing and searching through large collections of documents, and techniques for evaluating the quality of search results. Topics include boolean retrieval, keyword and phrase queries, ranking, index optimization, practical machine-learning algorithms for text, and optimizations used by Web search engines. Prerequisites: CMPUT 201 and CMPUT 204, or 275. One of MATH 102, 125, 126, or 127 is strongly recommended.
This course provides an introduction to reinforcement learning, which focuses on the study and design of learning agents that interact with a complex, uncertain world to achieve a goal. The course will cover multi- armed bandits, Markov decision processes, reinforcement learning, planning, and function approximation (online supervised learning). The course will take an information-processing approach to the study of intelligence and briefly touch on perspectives from psychology, neuroscience, and philosophy. The course will use the University of Alberta MOOC on Reinforcement Learning. Any student who understands the material in this course will understand the foundations of much of modern probabilistic artificial intelligence (AI) and be prepared to take more advanced courses, or to apply AI tools and ideas to real-world problems. Prerequisites: CMPUT 175 or 275; one of CMPUT 267, 466, or STAT 265.
This course provides an introduction to search and planning in artificial intelligence. The course covers deterministic single-agent and multi-agent problems. Students will learn how to model real-world problems as state-space search problems and how to solve such problems. The course covers algorithms for solving deterministic shortest path problems with factored and non-factored states, combinatorial optimization problems, constraint satisfaction problems, and multi- agent problems. Prerequisites: CMPUT 204 or 275, and CMPUT 272.
Introduction to the structure, components, and concepts behind modern general-purpose operating systems. Processes: process state transitions; operations on processes; interrupt processing; multiprocessor considerations; resource allocation; synchronization; critical sections and events; semaphores; deadlock: avoidance, detection, and recovery; memory management; virtual memory; paging and segmentation; page replacement strategies; working sets; demand paging; process scheduling; scheduling algorithms; file system functions; file organization; space allocation; virtual machines. Prerequisites: CMPUT 201 and 204, or 275; one of CMPUT 229, E E 380 or ECE 212.
Graphics processing units (GPU) can be programmed like a coprocessor to solve non-graphics problems, including voice recognition, computational physics, convolutional neural networks, and machine learning. The many processing cores of a GPU support a high-degree of parallelism. Course topics include hardware architecture, algorithmic design, programming languages (e.g., CUDA, OpenCL), and principles of programming for GPUs for high performance. Prerequisites: CMPUT 201 or 275, and one of CMPUT 229, E E 380, or ECE 212.
This course covers the implementation of RDBMSs and some non- relational data models, along with their query languages. Topics: compilation, execution, and optimization of SQL queries; concurrent execution of transactions; indexing; advanced constructs in SQL; semi-structured data models and query languages; distributed and parallel databases; NoSQL and cloud-based database systems. Prerequisites: CMPUT 201 and 204, or 275; and CMPUT 291.
Effective: 2026-09-01 CMPUT 393 - Scalable Data-Intensive Analytics
Introduction to scalable computing paradigms suitable for data-intensive analytics, with a focus on abstractions, algorithms, and infrastructure for scaling data science, machine learning, and data engineering tasks using multiple machines. The concepts will be applied through a substantial, practical project involving collecting, manipulating, and analyzing large datasets, and discussing findings through scientific reports. Prerequisites: CMPUT 200, 201, 204, and 291, and one of CMPUT 191 or 195.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 396 - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 396A - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 396B - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 397 - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 397A - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 397B - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites are determined by the instructor in the course outline. See Note (3) above.
Effective: 2026-09-01 CMPUT 398 - Topics in Computing Science
This topics course is designed for new course offerings that may be offered in a given term. Prerequisites for each section may differ and are defined by the instructor in the course outline.